Mapstalgia: video game maps drawn from memory. [via]
The intrinsic reward for knifing dudes is knifing dudes.
Achievements Considered Harmful? is a rather interesting article1 by the independent game developer Chris Hecker. It’s in a way a more in-depth analysis of the point made in those “If Mario Was Designed Today” screenshots – good games don’t need extrinsic motivators like achievements or badges.
- Actually an outline for a talk, but I didn’t get to watch the video, yet, so in my reality, it’s an article. [↩]
